Product designer · Prague

I design systems agents understand and experiences people feel.

Currently designing for Make.com.

Products get complex. I make them clear: design systems teams trust, AI that people can follow, and details that hold up in code.

Work

2016 – today

01

Make.com Design System

Took Make’s design system from Angular-only to framework-agnostic and agent-ready.

Design lead · 3 devs · 2024 – now

Make.com Design System case study previewOpen case study
02

Assistant to AI Agents

Designed Make’s first AI Assistant, then AI Agents, and brought agent setup back into the canvas.

Design lead · 8 devs, 1 PM · 2024 – 2025

Assistant to AI Agents case study previewOpen case study
03

Avast Secure Browser

Made a browser that felt like Chrome show what it does, from a customisable new tab to a built-in VPN.

Product designer · 5 devs, 3 PMs · 2021 – 2023

Avast Secure Browser case study previewOpen case study
04

SayIt! Prompts by voice

Designed and built a macOS dictation app for prompts that runs on your Mac or through your own API key.

Designer · Solo · 2026 – now

SayIt! Prompts by voice case study previewOpen case study
05

Pink Monster Hero

Finished the platformer I started in Game Maker at 13, seventeen years later, with Claude Code.

Designer · Solo · 2008 – 2025

Pink Monster Hero case study previewOpen case study
06

VOLT a caffeine tracker that worked on me

Designed an iPhone caffeine tracker that took me from 2–3 energy drinks a day to a few a month.

Designer · Solo · 2026 – now

VOLT a caffeine tracker that worked on me case study previewOpen case study

About

Prague, CZ

I’m Daniel, a product designer with 8+ years in UX and UI, from startups to large companies. Away from the screen, I’m usually looking at architecture or travelling with my wife and our dog.

Daniel Munzar speaking at Make.com KickOff in Prague, 2025

Interested in working together? I’d love to hear about your project or team.